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        <title>The wrong hitbox warp</title>
        <link>https://dalek.zone/videos/watch/589543ca-cf24-422b-9520-66524c8fcbe3</link>
        <description>Here's what we know about this glitch. During the first frame when you enter a room, in some places, the hitboxes of some exits aren't where they're supposed to be. That means this is a frame-perfect trick. So, to take advantage of that, first, you need to get the Quick Enter state. Check the mega-monkey guide for the Quick Enter explanation. Then, you need to be pressing Enter as the room loads, with the cursor at the right place. The known "right places" are: When you enter the hotel lobby, around the area with the barrels, to the right of the empty jar. You'll warp upstairs. This trick only works when you enter the lobby from the storage room. It doesn't seem to work when you enter the lobby from outside., When you enter the Goodsoup crypt, on the left of the screen. You'll warp to the room with Murray., When you leave the theater, on the left of the screen. You'll warp to the Plunder Island map area., When you leave the barber shop, on the left of the screen. You'll warp to the Plunder Island map area., With the current route, only the one at the hotel lobby is useful. It saves between 1.5 and 4.0 seconds, depending on where you're going next. It can also be used to skip picking up the brochures.</description>
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